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学习敏捷开发 斯特尔曼 影印版 软件开发本质论 软件开发团队管理书籍项目实践指南软件工程 东南大学出版社 正版艺术书籍
- 产品名称:学习敏捷开发(影印版)(...
- 书名:学习敏捷开发(影印版)(英文版)
- 作者:斯特尔曼格林
- 作者地区:美国
- 定价:76.00元
- 书名:学习敏捷开发(影印版)(英文版)
- 开本:16开
- 是否是套装:否
- 出版社名称:东南大学出版社
图书基本信息 | |
书名: | 学习敏捷开发(影印版)(英文版) |
丛书名: | |
作者/主编: | (美) 斯特尔曼 |
出版社: | 东南大学出版社 |
ISBN号: | 9787564159191 |
出版年份: | (咨询特价)年8月 |
版次: | 第 1版 |
总页数: | 396页 |
开本: | 16 |
图书定价: | 74 |
实际重量: | 0.26kg |
新旧程度: | 正版全新 |
Foreword
Preface
1.Learning Agile
What Is Agile?
Who Should Read This Book
Our Goals for This Book
Getting Agile into Your Brain by Any Means Necessary
How This Book Is Structured
2.Understanding Agile Values
A Team Lead, Architect, and Project Manager Walkinto a Bar
No Silver Bullet
Agile to the Rescue! (Right?)
A Fractured Perspective
The Agile Manifesto Helps Teams See the Purpose Behind Each Practice
Understanding the Elephant
Where to Start with a New Methodology
3.The Agile Prinaples
The 12 Principles of Agile Software
The Customer Is Always Right...Right?
Delivering the Project
Communicating and Working Together
Project Execution—Moving the Project Along
Constantly Improving the Project and the Team
The Agile Project: Bringing All the Principles Together
4.Scrum and Self—Organizing Teams
The Rules of Scrum
Act Ⅰ: I Can Haz Scrum?
Everyone on a Scrum Team Owns the Project
Act Ⅱ: Status Updates Are for Social Networks!
The Whole Team Uses the Daily Scrum
Act Ⅲ: Sprinting into a Wall
Sprints, Planning, and Retrospectives
Act Ⅳ: Dog Catches Car
5.Scrum Planning and Collective Commitment
Act Ⅴ: Not Quite Expecting the Unexpected
User Stories, Velocity, and Generally Accepted Scrum Practices
Act Ⅵ: Victory Lap
Scrum Values Revisited
6.XP and Embracing Change
Act Ⅰ: Going into Overtime
The Primary Practices of XP
Act Ⅱ: The Game Plan Changed, but We're Still Losing
The XP Values Help the Team Change Their Mindset
An Effective Mindset Starts with the XP Values
Act Ⅲ: The Momentum Shifts
Understanding the XP Principles Helps You Embrace Change
7.XP,Simplicity,and Incremental Desig
Act Ⅳ: Going into Overtime, Part 2: Second Overtime
Code and Design
Make Code and Design Decisions at the Last Responsible Moment
Incremental Design and the Holistic XP Practices
Act Ⅴ: Final Score
8.Lean, Eliminating Waste, and Seeing the Whole
Lean Thinking
Act Ⅰ: Just One More Thing
Creating Heroes and Magical Thinking
Eliminate Waste
Gain a Deeper Understanding ofthe Product
Deliver As Fast As Possible
9.Kanban, Flow, and Constantly Improving
Act Ⅱ: Playing Catch—Up
The Principles of Kanban
Improving Your Process with Kanban
Measure and Manage Flow
Emergent Behavior with Kanban
10.The Agile Coach
Act Ⅲ: Just One More Thing (Again?!)
Coaches Understand Why People Don't Always Want to Change
Coaches Understand How People Learn
Coaches Understand What Makes a Methodology Work
The Principles of Coaching
Index
敏捷开发已经使软件开发过程中的团队合作方式发生了彻底的变革,但是由于有不少敏捷开发方法学供人们选择,如何“迈向敏捷”是需要技巧的。《学习敏捷开发(影印版 英文版)》帮助你学会如何解决这个问题。首先,你将掌握敏捷开发的基本原则,然后你将会了解4种专业且易用的敏捷开发方法:Scrum、极限编程(XP)、Lean和Kanban。
每种方法针对开发中的不同领域,但是它们的目的均是为了改变你的团队的思维方式——从简单遵循一个计划的个体到共同作出决策的团队。不管你是一次考虑使用敏捷开发还是再次尝试它,你将通过《学习敏捷开发(影印版 英文版)》学习到如何为你的团队和公司选择合适的方法。
作者:(美国)斯特尔曼(Andrew Stellman) (美国)格林(Jennifel Greene)
斯特尔曼(Andrew Stellman)和格林(Jennifel Greene),自从1998年就开始构建软件并进行软件工程的相关编写。他们在2003年创立了Stellman & Greene咨询公司,继续每天与软件开发团队工作,开发并交付软件给客户。他们在O'Rellly出版社出版的其他书籍还包括:《Beautiful Teams》《Head First C#》《Head FirstPMP》和《Aplled Software Project Management》。Jennifel GreeneAndrew,和Stellman自从1998年就开始构建软件并进行软件工程的相关编写。他们在2003年创立了Stellman & Greene咨询公司,继续每天与软件开发团队工作,开发并交付软件给客户。他们在O'Rellly出版社出版的其他书籍还包括:《Beautiful Teams》《Head First C#》《Head FirstPMP》和《Aplled Software Project Management》。
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最近销售:已售出14 掌柜:风云定¥69 元
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最近销售:已售出14 掌柜:风云定¥68 元